Escape Room: Spaceship

Technical University of Applied Sciences Lübeck

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1

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Unreal Engine 5 | Unity | Adobe Illustrator | Miro

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January - June 2024

  • General: As a student worker at the Technical University of Applied Sciences Lübeck, I assisted the Electrical Engineering department in one of their courses, during which they created a spaceship-themed escape room from scratch. To go along with the different stations, I was commissioned to create short animations, the spaceship’s user interface, and develop an interactive logbook.
  • Roles: Programming, UI + UX Design, Animation
  • Takeaways: Working/Communicating with a different department, Animation techniques in Unreal Engine 5

Student Worker: Asset Creation

Technical University of Applied Sciences Lübeck

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1

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Unreal Engine 5 | Unity | Adobe Suite | Miro

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January - June 2024

  • General: During my employment at the Institute for Immersive Media and Stereography, I was assigned tasks mainly related to game development, but also created graphic assets, such as posters and other materials for upcoming events. Further, I maintained student projects in Unity and tweaked them for different media, such as the department’s fulldome.
  • Roles: Programming, Graphic Design, Project Maintenance
  • Takeaways: Quickly familiarising myself with projects and their demands