Projects

Games

Eye of the Storm

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1

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Unreal Engine 5

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June 2024

Eye of the Storm was developed as a foundation for my Bachelor’s thesis “Anxiety Disorder and its Representation in Video Games” at the Technical University of Applied Sciences, Lübeck. The game prototype follows the unnamed protagonist who experiences an anxiety attack at a party and finds themselves in a space called The Void.

Grady Belle

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2

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Unity

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December 2024

The interactive fiction Grady Belle was developed over the span of roughly two weeks for the course Game Design Studio at Uppsala University. The story of the haunted house Grady Belle, deep in the bayou of Louisiana, is told and experienced by specific interactions with the objects of the current scene. The house desperately wants to make friends with the kids visiting to explore the urban legends around it. By trying to greet them, however, it scares them away. That is until a young girl called Bella comes along who is not afraid of Grady Belle. Their unlikely friendship is told in a heartfelt way throughout the game.

Constellations

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1

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Unity

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July 2023

As a project for the university course "Stereography and Immersive Media," I developed the virtual reality game Constellations. The player finds himself on a picnic blanket and can examine existing constellations or create new ones using the VR controllers. The starry sky was created using the Yale Bright Star Catalog and is identical to ours.

Tales of Lübeck

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2

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Unity

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October 2023

In my Bachelor’s program, all students must develop two big design projects. I combined both of them into one bigger project - Tales of Lübeck. For one semester, I created the Android app, and for the second semester, my classmate Timo Manthey and I set up the connection to a database and further functions, including using QR codes. Tales of Lübeck is a productivity app tailor-made for my university. It is structured like an RPG, meaning you can create and customize your avatar and complete quests for rewards in the form of money and XP. The money allows you to unlock new hairstyles; the XP will help you level up. Additionally, using the player's location and a QR code, the player can check into buildings on campus to gain further XP. Besides the interactive functions, the app also includes information about campus life, events, activities, and local student discounts.

A Cheesy Resistance

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5

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Unity

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August 2022

During my time at the Utrecht Summer School, my team and I developed the puzzle game “A Cheesy Resistance.” The summer school was set up like a Game Jam, so we were given a topic: Cats. The group and I decided to flip the script and create a game where the player takes the role of a mouse that a cat is hunting. Throughout the level, the player has to find ways to kill the cat with the help of their environment, e.g., items that could be combined to trap the cat. We received great feedback, and our game was named “Most polished game.”

Bed Bugs

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5

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Unity

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March 2025

Our game Bed Bugs was created for the course Critical Making from the Master's in Game Design at Uppsala University, under our second topic, Gender, and under the subtopic/gender concept, Reparative Game Design.