Student Worker: Asset Creation
Technical University of Applied Sciences Lübeck
Unreal Engine 5 | Unity | Adobe Suite | Miro
- General: During my employment at the Institute for Immersive Media and Stereography, I was assigned tasks mainly related to game development, but also created graphic assets, such as posters and other materials for upcoming events. Further, I maintained student projects in Unity and tweaked them for different media, such as the department’s fulldome.
- Roles: Programming, Graphic Design, Project Maintenance
- Takeaways: Quickly familiarising myself with projects and their demands